This was me testing out some texturing workflows and finally trying out hair cards in conjuncture with Blenders new hair system, which was a really fun little adventure tbh.
Anyway, feel free to use in your renders and whatnot, the hair isn’y actually connected to any bones, because I converted the hair to haircards after making the rig and doing all that fun rig biz.
cc Non-commercial attribution share alik
Developed by NaliNet Group